A DIGITAL TOOLKIT FOR YOUTH EMPLOYABILITY

2023

2020

activity led learning
activity led learning
activity led learning
activity led learning
interactive e-learning
interactive e-learning
interactive e-learning
interactive e-learning
blended learning
blended learning
blended learning
blended learning

A Digital Toolkit for Youth Employability

An interactive e-learning course that aims to build employability skills in Indian youth. With a modified project-based-learning approach, these digital lessons prepare the learners to use crucial employability skills in real workplace situations.
An interactive e-learning course that aims to build employability skills in Indian youth. With a modified project-based-learning approach, these digital lessons prepare the learners to use crucial employability skills in real workplace situations.
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A DIGITAL TOOLKIT FOR YOUTH EMPLOYABILITY

2023

A DIGITAL TOOLKIT FOR YOUTH EMPLOYABILITY

2023

Background

Existing Employability Skills curriculum in the country often fails to meet changing industry requirements, adapt to learner needs and deliver high-quality learning.

To address this gap, the Ministry of Skill Development and Entrepreneurship (MSDE) commissioned QUEST Alliance to develop an updated Employability Skills Curriculum for 25 lakh Indian youth in Industrial Training Institutes (ITIs) across India.

While QUEST Alliance developed a comprehensive learner manual, they realised a digital learning experience was also needed to make it truly effective.

That’s where we came in. We designed 28 interactive digital lessons to complement the curriculum. This digital toolkit makes learning more engaging by providing opportunities for asynchronous and blended learning, filling in the gaps left by traditional manuals, and ensuring a more robust learning experience.

CHALLENGES & APPROACH

Challenges

CHALLENGE ONE

There were instructional and conceptual gaps in the existing lessons

We reworked the lesson flow & added some components to close the learning loop

CHALLENGE ONE

There were instructional and conceptual gaps in the existing lessons

read more →

We reworked the lesson flow & added some components to close the learning loop

CHALLENGE ONE

There were instructional and conceptual gaps in the existing lessons

We reworked the lesson flow & added some components to close the learning loop

read more →

CHALLENGE TWO

There were learners without access to student manuals or high-quality trainers

We created digital lessons that make sense, with or without the Student Manual

CHALLENGE TWO

There were learners without access to student manuals or high-quality trainers

read more →

We created digital lessons that make sense, with or without the Student Manual

CHALLENGE TWO

There were learners without access to student manuals or high-quality trainers

We created digital lessons that make sense, with or without the Student Manual

read more →

CHALLENGE THREE

28 lessons had to be designed within 2.5 months

We cracked a visual design strategy that was visually rich yet low effort

CHALLENGE THREE

28 lessons had to be designed within 2.5 months

read more →

We cracked a visual design strategy that was visually rich yet low effort

CHALLENGE THREE

28 lessons had to be designed within 2.5 months

We cracked a visual design strategy that was visually rich yet low effort

read more →

LEARNING STRATEGIES USED

Strategies

LEARNING STRATEGY

Visceral Motivational Hooks

Each lesson is sprinkled with compelling value propositions for the learner. These help them imagine how completing the lesson or activity brings them closer to their goals.

LEARNING STRATEGY

Visceral Motivational Hooks

Each lesson is sprinkled with compelling value propositions for the learner. These help them imagine how completing the lesson or activity brings them closer to their goals.

LEARNING STRATEGY

Visceral Motivational Hooks

Each lesson is sprinkled with compelling value propositions for the learner. These help them imagine how completing the lesson or activity brings them closer to their goals.

LEARNING STRATEGY

Nudges for Deep Learning

Digital experiences are often clicked through speedily. Nudges, sprinkled at strategic points, help counter this behaviour by articulating the value of the concept about to be skipped.

LEARNING STRATEGY

Nudges for Deep Learning

Digital experiences are often clicked through speedily. Nudges, sprinkled at strategic points, help counter this behaviour by articulating the value of the concept about to be skipped.

LEARNING STRATEGY

Nudges for Deep Learning

Digital experiences are often clicked through speedily. Nudges, sprinkled at strategic points, help counter this behaviour by articulating the value of the concept about to be skipped.

LEARNING STRATEGY

Just-in-Time Learning of Concepts

This flips the traditional structure of explaining concepts and then giving related activities. Instead concepts are given as resources to help complete an activity.

LEARNING STRATEGY

Just-in-Time Learning of Concepts

This flips the traditional structure of explaining concepts and then giving related activities. Instead concepts are given as resources to help complete an activity.

LEARNING STRATEGY

Just-in-Time Learning of Concepts

This flips the traditional structure of explaining concepts and then giving related activities. Instead concepts are given as resources to help complete an activity.

LEARNING STRATEGIES USED

Strategies

LEARNING STRATEGY

Visceral Motivational Hooks

Each lesson is sprinkled with compelling value propositions for the learner. These help them imagine how completing the lesson or activity brings them closer to their goals.

LEARNING STRATEGY

Nudges for Deep Learning

Digital experiences are often clicked through speedily. Nudges, sprinkled at strategic points, help counter this behaviour by articulating the value of the concept about to be skipped.

LEARNING STRATEGY

Just-in-Time Learning of Concepts

This flips the traditional structure of explaining concepts and then giving related activities. Instead concepts are given as resources to help complete an activity.

TOPICS IN THE COURSE

Future Work
Skills
Future Work
Skills
Future Work
Skills
Future Work
Skills
Employability
Skills
Employability
Skills
Employability
Skills
Employability
Skills
Entrepreneurial Skills
Entrepreneurial Skills
Entrepreneurial Skills
Entrepreneurial Skills
Internet
Skills
Internet
Skills
Internet
Skills
Internet
Skills
Professional
Skills
Professional
Skills
Professional
Skills
Professional
Skills

Topics

LESSON ON GIG ECONOMY

IMPACT

IMPACT

STATUS

Deployed for 25 lakh Indian youth in ITIs across the country


STATUS

Deployed for 25 lakh Indian youth in ITIs across the country


STATUS

Deployed for 25 lakh Indian youth in ITIs across the country


STATUS

Deployed for 25 lakh Indian youth in ITIs across the country


TESTIMONIAL

"A well structured narrative flow & seamless progression. This curriculum is really good!"

Prachi Singh Bais, Program Co-ordinator, Quest Alliance
TESTIMONIAL

"A well structured narrative flow & seamless progression. This curriculum is really good!"

Prachi Singh Bais, Program Co-ordinator, Quest Alliance
TESTIMONIAL

"A well structured narrative flow & seamless progression. This curriculum is really good!"

Prachi Singh Bais, Program Co-ordinator, Quest Alliance
TESTIMONIAL

"A well structured narrative flow & seamless progression. This curriculum is really good!"

Prachi Singh Bais, Program Co-ordinator, Quest Alliance